Ever wondered what GTA would look like in the world of Coca Cola? When ‘the bright side of life’ is your slogan, you’d think there’s not much you can do with a ‘violent’ game such as Grand Theft Auto. Still, the guys from Wieden & Kennedy pulled some graphic strings and gave our hero in the game a heart and some honesty. Check it out and drop your thoughts in the comments. Here’s some love, straight from Vice City:
Google Video link via Mikyzok
Director: Smith & Foulkes
Agency Creatives: Sheena Brady and Shannon McGlothin
Agency Producer: Niki Polyocan
Production Company: Nexus Productions Ltd
Executive Producer: Chris O’Reilly
Head of Production: Julia Parfitt
Producer: Kara McCombe
HD and Film Grade: Midnight Transfer
Film Prints: Cinesite
Sound Design: Amber Music
Software/Hardware: Autodesk 3D Studio Max with Brazil. After Effects and Combustion
Sound Consultant: Jonny Trunk
Head Of 3D/Lead Lighting/Modelling: Ben Cowell
Animation Supervisor, 3D FX, Compositing: Reece Millidge
Character Supervisor, Modelling: Darren Price
Modelling, Lighting & Rendering: Will Brand
Vehicle Modelling: Wayne Kresil
Character Modelling: Mattias Bjurstrom
Character Modelling, Lighting & Rendering: Matt Clark
Background Development, Modelling: Adam Willis
Rigging: Luis San Juan Pallaras
Rigging, Animation: Anders Freij
Rigging: Rodi Kaya
3D FX: Ludovik Boden
Lead Texturing: Philippe Gaulier
Texturing: Claudia Torres
Texturing: Joan Cabot
Texturing: Jaime Fernandez
Animation: Stuart Doig
Animation: Ben Crowe
Animation: Antoine Bourruel
Animation: Alberto Lara
Animation: Andres Puente
Crowd Research/Character Rendering: Mike Greenwood
Modelling/Lighting & Rendering: Jerome Haupert
Modelling/Lighting & Rendering: Paul Herbert
Modelling/Lighting & Rendering: Daren Rolmanis
Compositing: Dean Koonjul
Compositing: Dany Sayers
Storyboard Artist & Character Development: Ben Godfrey
Credits via AdArena