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Archive for the ‘Technology’ Category

About Mobile TV

21 Apr 2006

The Wireless Report lists a few remarks about mobile television and captures the key points for what it means to consumers in a few lines:

  • Watching television clips while mobile using your mobile phone device or handset
  • Watching real-time, streaming television from multiple sources — on demand — anytime you wish using your mobile device
  • Watching pre-recorded television and/or video downloaded from your wireless device directly, or transferred from a PC

To participate in mobile television, for a consumer it requires that:

  • You must pay undivided attention to what you are watching – unlike audio, you need your eyes and ears for mobile TV
  • You must have pretty decent vision to be watching mobile TV or video on a screen the size of what is commonly found on most wireless phones
  • You must be willing to pay a set fee or a per-channel or per-clip fee for what you may be able to directly download (in most cases)

Read more thoughts about this at The Wireless Report

 

Philips Blocks Your Zapper

21 Apr 2006

Philips filed a patent in which it states it developed a technology that will make it impossible to zap away if there’s a commercial break, thus forcing the viewer to either go away himself or to sit there and take it like a big boy. If you want to skip the ads you can, if you are willing to pony up some money for it.

The Multimedia Home Platform (MHP) pre-scans marked areas and if one of those areas is defined as a commercial break, a technical lock will prevent the viewer to switch the channel for the entire length of that commercial intermezzo. This would be applied on live television, but there’s also a part of the technology which would prevent you from fast forwarding through recorded data !

My little finger senses violation of the right of consumers and their privacy, and without any doubt Philips will have a ‘decent’ explanation ready to justify this business model.

From the US Patent & Trademark Office:

Apparatus and method for preventing switching from a channel during an advertisement display

An apparatus (270) and method is disclosed for preventing a viewer from switching from a channel when an advertisement is being displayed on the channel. The apparatus (270) and method comprises an advertisement controller (270) in a video playback device (150) that (1) prevents a viewer of a direct (non-recorded) broadcast from switching channels when an advertisement is displayed, and (2) prevents a viewer of a recorded program from fast forwarding the recorded program in order to skip past advertisements that were recorded with the program. A viewer may either watch the advertisements or pay a fee in order to be able to change channels or fast forward when the advertisements are being displayed.

Read the entire patent application. | Thanks, Ben

UPDATE: Philips wrote to Engadget about this:

“(Philips) filed a patent application, as yet not granted, that enables watching a television movie without advertising. However, some people do want to see the ads. So, we developed a system where the viewer can choose, at the beginning of a movie, to either watch the movie without ads, or watch the movie with ads. It is up to the viewer to take this decision, and up to the broadcaster to offer the various services. Philips never had the intention to force viewers to watch ads against their will and does not use this technology in any current Philips products, nor do we have any plans to do so.”

Funny. That’s not what I would interpret when I read the patent application. But if they say so…

 

Television Mirror

18 Apr 2006

This kind of technology is very welcome in my future house. This is a HQ television, inside a mirror. The screen is totally blended and is only visible when it’s active. If you used to listen to the radio in the morning while you shaved, forget that. Now you can watch TV while fighting that jungle. Relaxing in the tub while watching your favorite soap series…

Television Mirror
  • Control Source:
    Infrared remote control
  • Power Source:
    DC 12V – AC 110-240 V – 50-60 Hz (AC Adapter) – AC 125 V Max
  • Power Consumption:
    AC 120 V (With AC Adapter)
  • Display:
    4:3 Aspect Ratio – Black TFT LCD – 921.600 dots VGA – 170° viewing angle – 60.000 hour lamp life
  • Speakers:
    Audio Amplifier 2.1 W x 2
  • Inputs-Outputs:
    AV-In 1 – S-Video In – AV-In 2 – S-Video In/AV Out – Component In
  • TV Functions:
    NTSC/PAL-M/PAL-N – Tuning System PLL 118 ch. – MTS+SAP – CATV 125 ch.

Premier Series HDTV – 16:9 format LCD screens : 49″ x 32″ – 45″ LCD
Enhanced Series EDTV – 4:3 format LCD screens : 45″ x 36″ – 20″ LCD

More info about Séura | via GeekMarketing

 

FlashBag Inflatable USB

15 Apr 2006

Dima Komissarov designed a pretty cool conceptual USB device that inflates as it is getting filled up with data. Pretty neat. Patent pending. Let’s hope we can get our hands on this cool gadget really soon.

FlashBag

via GeekMarketing | Gizmodo

 

Multimodal Co-Located Interaction Project

07 Apr 2006

Two days ago I said something about a multi-touch interface that came out of the Mitsubishi Electronic Research Labs. Edward Tse, a doctoral student and one of the authors of that prototype commented on my post and pointed to his website where I found a more complete version of the movie, including a demo of Google Earth. It’s amazing what you can do with this Multimodal Co-located Interaction project.

Turns out the project is a PhD research which is focused on supporting people’s natural interactions over digital surfaces such as large tables and wall displays.

Interaction on a digital table supports face to face collaboration with the added benefits of digital displays (e.g., real time updates, access to the Internet and rich satellite imagery).
Core features of my work include rich whole handed bimanual gestures, speech and gesture input, and multi user interaction.
Application areas include tabletop gaming, military command and control, air traffic control and hospital emergency rooms.

Check out the more complete video
Learn more about this project
Visit Edward Tse’s website

 

MERL Game Table Prototype

05 Apr 2006

Mitsubishi Electric Research Labs came up with this Game Table Prototype in which they demo Warcraft III and show you how you can command characters using your voice and hands. Awesome !

Mitsubishi Electric Research Laboratories is the North American arm of the Corporate R&D organization of the Mitsubishi Electric Corporation. We conduct application motivated basic research and advanced development in computer and communication technologies.

Check out more projects of the MERL

Need more info about this prototype? Send email to shen at merl.com

 

SmellTones For Your Mobile

27 Mar 2006

See, now this is funny: Samsung Electronics has developed a perfume spraying cell phone to release “smell tones” when incoming calls are received. The phone will have controls to adjust the type and amount of sprayed. Perfume will be stored in exchangeable catridges which can be easily reloaded. Samsung has recently filed a patent application.

However, contrary to the meme of slim and small cell phones, the spray unit adds considerable bulk, “It may be difficult to embed a perfume spraying apparatus in a small and lightweight mobile phone,” the application states. And more fundamentally, “the perfume may stain the mobile phone or the user’s clothes.”

via ShinyShiny | Ringtonia | Mobiledia

 

Sony DataTile Modular Platform

27 Mar 2006

Looky here what Sony came up with:

The DataTiles system integrates the benefits of two major interaction paradigms: graphical and physical user interfaces. Tagged transparent tiles are used as modular construction units. These tiles are augmented by dynamic graphical information when they are placed on a sensor-enhanced flat panel display. They can be used independently or can be combined into more complex configurations, similar to the way language can express complex concepts through a sequence of simple words.

Apparently it was created in 2001, but I’ve never seen it before. It looks quite funky. Really. Keywords: Interaction techniques, tangible user interfaces, graphical user interfaces, visual language, radio-frequency identification tags.

YouTube Link
More Pictures
More Info + Video Download link (33 Mb)